Felipe is an artist and a professional industrial designer who freelances for the games and entertainment industry. His imaginative artworks are built with inspiration from music and nature. I really enjoyed going through his portfolio, but found it hard limiting the number of images for this post. He has so many fantastic pieces. Below are my favourites and I think they really highlight his versatility and creativity. Felipe is such a gentleman, he also offered to provide a commentary for them. Enjoy his guided tour!
Now, this is an old one, but I still like it, not because of the quality of image but for the colour. I tried to go for something more dynamic with colour and shades. I kinda see Bob Ross videos now and I can remember I had the same feeling he said to have painting his stuff. Like…it didn’t matter what it was, just enjoy the painting. I got inspiration by the art of Thomas Scholes, an amazing artist and great influence.
This piece was part of a series of challenges in Facebook for a illustrators group. I’d like to think this was my first storytelling illustration. Because it was the first time I kinda succeeded in creating a good action scene that had some story to it. It was really fun to work on.
This was a test I did for myself. I wanted to expand and renew my catalog of creatures in my portfolio. I created each new creatures in two days. The first day was for sketching and planning and the second was for finishing. Some of them only took me a single day. Like the Battered Wife Spider. The gryphon came up as a design of a classical creature that we all know but in a different manner. It’s cool to create new creatures and stuff nobody as seen, but I guess what matters most in the industry is to make people immediately relate to a subject they know and give it a little twist so it has this fresh look.
I love doing props. I’m an industrial designer by education and I spent a little bit more than 5 years studying that career. Now it’s in my blood. I can’t avoid getting way too committed to create objects and new design ideas on weapons and armor. It’s funny because all I really wanted was to work as a concept artist for these link of little things, but I mainly get asked for illustration commissions. I’m happy with that though. I’ve learned to love both disciplines the same.
This is a speedpainting that I created during a 365 challenge on DeviantArt, the topic that day was snowmen…so they came up like that. I did that challenge some time ago when I was just out of Uni. It helped to get in shape in terms of a painting habit, because the challenge consisted on creating anything everyday for a year. I tried to do it again and I found out early that I already had that constant need of painting every day. By that time it was getting a little bit tiresome to work on a different piece everyday. What I actually needed was to spend more time in my images, not less. So I quit doing it and started spending more time in my stuff.
This is fanart of Star Wars. It didn’t start like that though. I just wanted to create a good portrait with wrinkles and lot of texture. I guess one thing led to another. What really inspired this was a dark feeling that I usually get out of the music genre of Black Metal.
This is one of my newest pieces. I started it right after I resigned my job with a company I was working for. I realized that I’m better at what I love. I think that inspiration and emotion with certain topics is what really move artists to create. To get that feeling of being in your element with a certain topic you like. For me it’s dark scenery and mystery. I like to keep things in under a veil and make the viewer go further with their own imagination. I got to say that this one piece is my starting point into my true career as an illustrator.